Gameplay Tweaks
Miscellaneous
Tools
Gameplay Tweaks
Even though the project is not done yet, we've released a few miscellaneous tweaks we worked on inbetween development.
3C-FD's XBox Dialogue Unlocked by Razorfish
This edited version of 3C-FD's dialogue file (for the tutorial level) gives you access to the XBox Live dialogue paths.
Nihilus-Visas In-Game Cutscene Tweak by Razorfish
For the Nihilus-Visas introduction cutscene, instead of playing the low resolution bink movie, the in-game cutscene that the movie was created from is played.
Rebalance and Crazy Rebalance by Aurora
- drop all classes except Jedi Guardian, Soldier, Sith Marauder, Jedi Weaponmaster, Combat Droid, and, err, Tech Specialist down to ¾ BAB
- make all skills class skills
- give Guardians one extra feat and Combat Droids two extra feats
- adjust poisons so they're slightly more lethal
- slow down VP regeneration
- give Tech Specialists an AC bonus
Miscellaneous
Decompiled KotOR 2 Scripts by JdNoa
Secondary Download Link
This is an archive of .nss scripts produced by DeNCS. It contains all the scripts from Kotor2 that DeNCS was able to decompile or partially decompile. (Partially decompiled ones are named *_compare_fails.nss or *_compile_fails.nss. If the script isn't in here, DeNCS couldn't do anything with it.). Inside the .zip, the scripts are compressed as a .7z file - this allows the archive to be 269kb instead of 3.9MB. :) But you will need an extractor that can handle 7zip files. WinRAR should work, or you could grab the free 7zip program. Uncompressed, this takes 31 MB of space.
Droid Factory and Droid Planet Modules
These are the original, unfinished, unmodified module files for the Droid Factory and Droid Planet salvaged from the XBox version of the game.
Tools
These are KotOR 2 mod development tools released by the TLRSP team for your personal use. More excellent modding tools can be found here.
AniCam beta 3 by JdNoa
AniCam is an animated camera editor, for creating new animated camera models to use in your K2 .dlgs, or for looking at or editing the existing ones. Animated cameras are created by specifying times, positions (x, y, z coordinates), and orientations (heading, pitch, roll, in degrees). AniCam generates the .mdl and .mdx files. The new animated camera can be used in your .dlg by setting the appropriate fields. Details are in the readme. Written in Java; requires JRE 1.5 or later to run.
DeNCS by JdNoa and Dashus
DeNCS takes a Kotor2 .ncs compiled script and attempts to generate a .nss source script that compiles identically. Failing that, it gives you its best guess at a script, and if that script compiles, lets you compare the generated script's pcode to the original ncs file's pcode. It can be memory intensive, especially on large scripts, so if your system beings to slow, just close and reopen. Written in Java; requires the beta of JRE 1.6 or later to run.
LipSynch Editor by JdNoa
Allows editing of lipsynch (.lip) files for KOTOR 2. Written in Java; requires JRE 1.5 or later to run.